Why are my mods disabled sims 4

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Sometimes we like to toggle some mods off depending of our gameplay mood, but we don't want to get rid of them, we still want them! An option to toggle them would be great, aside of a filter to indicate those that are on and off. But these should be separated completely from Mods. I understand why tray files are appearing since CurseForge has the ability to download households, builds, etc. If we have CC folders, with more folders inside, we would love it to appear as is, to dive into the folders ourselves within CurseForge, without losing compatibility.

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Then there's the big chaos automatic and manually installed cc & mods are appearing scattered all together, as if they never belonged to any folder, which is kind of overwhelming. Unfortunately, even after downloading the mods directly from CurseForge and organising them manually into folders, it just removes the fact it was downloaded on CurseForge, so the auto-updates will possibly never go through, totally losing compatibility.ĭownloading from CurseForge and simply renaming the folders where the mods came in also loses compatibility. Mods > CC Folder > Hairstyles Folder > CCName.package Mods > Mod Name Folder > ModName.ts4script Lots of us like to keep our Mods folder organised by having each mod in their respective folders, which is a very well known method within the Sims community, a life saver if I may say.

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